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BitFire Server Basic Setup

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Most Recent News & Updates

BitFire Supports Remote Feeds for MLB All-Star 2022

Known as the town where dreamers come to achieve their wildest aspirations, Hollywood is a fitting city to host those fortunate enough to hear their name called during the 2022 MLB Draft. MLB Network (MLBN) is airing their coverage of Day 1 on Sunday, July 17 in a big way: a large stage in front of L.A. Live in Downtown Los Angeles.

“We’ve been in good hands working alongside the crew at L.A. Live, and this show has been well thought out and planned,” says Susan Stone, SVP, operations and engineering, MLB Network. “A lot has gone into making this production successful.”

Early Days of Planning: Multiple Visits and Production Meetings Begin the Process

Despite this being a one-day broadcast, the work that has been done on this show dates back to the early months of 2022. Prior to the start of the regular season, the network’s production staff starts to think about potential ideas. As it gets closer to the first game of the year, Coordinating Producer Marc Weiner and the rest of the department kick it into overdrive. The crew is focused on other tasks during the year, like daily programming emanating from their Secaucus, NJ studios, but as prognosticators and experts in Major League Baseball write their draft projections or make amendments to previous mock drafts, the production is always changing to cater to these new storylines.

Zaac Christopher, Jacob Soto, Tom Guidice, Susan Stone, and Marc Weiner on the main Draft set.

“Every time new rankings are published, I’m updating our spreadsheet and sending it around to our team,” says Weiner. “We’re ready to discuss over 500 players, so I can’t say enough about how much our research, graphics, and edit teams prepared [for this show].”

Operationally, Stone, VP, Remote Operations Tom Guidice, Production Managers Emma Roberts and David Beun, and the crew began outlining their plan in Los Angeles in March. After a total of three onsite visits, the team had a general idea of how much real estate they were receiving and how they could fit their footprint within those parameters. Tapping into the year-round sunny weather, MLB Network opted to bring this show outside of L.A. Live on Xbox Plaza. After taking the MLB Draft Combine from the U.S. Baseball National Training Complex in Cary, NC in 2021 to Petco Park in San Diego last month, the network wanted to partner with the league to elevate the significance of this year’s first-player Draft. Working closely with MLB’s VP, Events Jeremiah Yolkut to devise a stunning and covered structure, the Draft will be housed on the biggest stage to date. The roofed section features a large-scale Draft Board to help attendees keep track of first round picks in the, a runway for players to walk down and shake hands with MLB Commissioner Rob Manfred, and iconography of Los Angeles, including palms trees, hills, rocks, and a Draft billboard in the spirit of the Hollywood Sign.

“The league’s operations and events team helped us push this event to the next level,” says Marc Caiafa, SVP, production, MLB Network. “It was a collective effort between the both of us.”

Down in Downtown: Mobile Units Park Two Blocks Away at Crypto.com Arena

The A and B unit of Game Creek Video’s Gridiron will be leading the onsite responsibilities, but since Los Angeles is an extremely congested metropolitan city, the crew isn’t able to have their mobile units parked right next to the Draft stage. Utilizing the surroundings that are situated around this entertainment district, the trucks will be parked at Crypto.com Arena — a quick three-minute walk from the stage. Tasked with hosting home games of four professional franchises — the NBA’s Los Angeles Lakers and Los Angeles Clippers, the NHL’s Los Angeles Kings, and the WNBA’s Los Angeles Sparks — the venue is more than able to provide reliable connectivity.

The studio set is leveraging a jib camera.

“L.A. Live has been accommodating with all of the fiber that we have running from here to the arena,” says Zaac Christopher, remote technical manager, MLB Network. “We’re able to have the trucks two blocks down the street and still have a seamless production.”

MLB Network is preparing redundancies for every need possible in the broadcast compound. Alongside the Game Creek truck, the network’s Saunders Electric UPS system will be fed by house power and will flip to a generator in case of an emergency.

Onsite Equipment: Camera Complement, Studio Set Cover the Picks

Within the limits of L.A. Live, MLBN will flood the area with high-quality hardware. The broadcast will be centralized around the primary hard camera focused on the Commissioner’s podium. Additional hard cameras will cover two slash positions of the main stage area. Two jibs will cover both angles of the Draft setup: one facing toward the main studio set and another on the opposite side that’s covering the crowd, seating area for families, and the stage. Two RF handhelds, provided by CP Communications, will rove throughout the environment as well as another handheld camera dedicated to the reporter’s position near the stairs leading to the stage. Other cameras also include a robotic camera, provided by Fletcher, at the top of Crypto.com Arena to establish beauty shots of Sunday’s atmosphere. Similar to previous Drafts, MLBN will provide feeds to ESPN for their first-round Draft broadcast.

“Aside from their three cameras for their set, a handheld, and reporter position, we’re sharing a lot of resources with ESPN,” adds Stone. “That has continued to be a great partnership.”

Marc Caiafa and Soto in front of the stage in Downtown Los Angeles.

To further their coverage of the event, MLB Network will have two separate studio sets in Xbox Plaza. The main desk, located closely to the setup of ESPN, was constructed by Filmwerks and will be the center of Draft analysis and predictions for Day 1. A full cast of talent will be seated at the table, including hosts Greg Amsinger and Scott Braun, analysts Dan O’Dowd and Harold Reynolds, and Tennessee Head Coach Tony Vitello, as reporter Lauren Gardner conducts player interviews. Atop a balcony from across the street, another small-scale set will be present hard-hitting information about the way the Draft picks are unfolding. MLB Pipeline’s Jim Callis and Jonathan Mayo, Baseball America’s Carlos Collazo, and UCLA Head Coach John Savage will be manning this position. Hall of Famers Trevor Hoffman and Greg Maddux, 2002 World Series-winning manager Mike Scioscia, Georgia Tech Head Coach Danny Hall, Louisville Head Coach Dan McDonnell, TCU Head Coach Kirk Saarloos have also taped player breakdowns, which MLB Network will roll into its coverage on Day One. Rounds 3-10 on Day 2 and Rounds 11-20 will be broken down from a studio set in the lobby of the JW Marriott next to the footprint of the original Draft stage.

Along with the onsite technology, fans in the crowd will add another layer to the broadcast. First experienced during the 2021 MLB Draft at Bellco Theatre within the Colorado Convention Center in Denver, fans can react in real-time to their favorite organization’s picks and bring further authenticity to the event.

“Having our fans [in person] has definitely added a new vibe,” says Weiner. “There was a natural energy in the building [in Denver last year], which is what you want in productions like these.”

Celebrating From Home: Remote Workflows Integrate Offsite Prospects, Club Personnel

Playing a critical role in the last two MLB Drafts, remote workflows will once again take center stage. In a relationship that began with the 2020 NHL Draft in Secaucus, BitFire will be leveraging a majority of the remote feeds seen during Sunday’s broadcast. These will include prospects enjoying the day with their respective families at home and 29 clubs allowing access to their Draft rooms. To coordinate this wrinkle, two control rooms will be in play back at headquarters: one will monitor the incoming feeds and another will execute the live show. The biggest hurdle to overcome is the reliability issues that come with a standard residential internet connection.

“There are so many moving parts [to this show],” says Jacob Soto, VP, engineering and IT, MLB Network. “The players that get picked want to tell everybody on social media at the same time we’re going to their at-home setup, so we sometimes lose their feed because their bandwidth goes down. The control room knows it’s a possibility, so they switch to a camera that has a generic graphic.”

Another jib is capturing the opposite side of the studio set and the stage.

A lot of that experience has been gained from the past two incarnations of the Draft. This process is two-fold. The first aspect has to do with the players and their families. During the times of increases measure of social distancing and other safety regulations, MLBN’s production team needed to trust that these individuals would set up the equipment properly and present a shot that’s suitable to take to air.

“We had to send cameras to all these families without being able to fly a technician to their homes,” says Caiafa. “Jacob and his team were sending manuals out, but that set the stage for how we’re doing it now.”

The other side of the process has allowed the technical team to master their skills.

“We’ve had a lot of practice over the last couple of years,” continues Soto. “We have a very good team that’s developed a script to working with these families. This includes how to set up their cameras, how to get ready for their shot, letting them know when to stand by, cueing them when they’re on the air, and talking them through the whole process.”

As the proceedings shift to Days 2 and 3, Secaucus will be the main hub as the network’s efforts shift to a full remote production on Monday, July 18 and Tuesday, July 19.

An Evolving Show: MLB Network Escalates Production Efforts for Stunning Onsite Show

From its humble beginnings during their first televised MLB Draft in Secaucus in 2009 to the heavy-lift that is presenting a second-consecutive MLB Draft during MLB All-Star, MLB Network has continued to push the envelope. Although technologies have changed over the last 13 years, each Draft has had one thing in common: the ability to attract the league’s next wave of star power to their setup. In the city based on hopes and dreams, MLB Network is banking on another year of success.

“We’ve had the likes of Mike Trout, Tim Anderson, Aaron Judge, and Carlos Correa at our televised Drafts,” concludes Caiafa. “I’m pretty proud of that fact.”

Rounds 1-2 of the 2022 MLB Draft on MLB Network begins on Sunday, July 17 at 7 p.m. ET. MLB. com takes over with Rounds 3-10 on Monday, July 18 at 2 p.m. ET and Rounds 11-20 on Tuesday, July 19 at 2 p.m. ET.

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BitFire and Holley Video Connect American Idol to Families

For the 20th season of American Idol, Arizona-based BitFire Networks and California-based Holley Video Consultation partnered to engineer a solution to connect families with contestants during the production’s socially distanced audition process.

Dubbed the “180 Room,” the setup features a three-segment screen and open area in the middle for the contestant to stand. Oversized video feeds of families, friends and pets are displayed around the contestant, creating real-time emotional and memorable moments for the show. The 180 Room lets contestants talk to loved ones who couldn’t travel to California due to social distancing and travel restrictions.

American Idol needed a new solution to bring families together remotely due to COVID protocols in California,” says Bob Sullivan, president and CEO of BitFire Networks. “Working with our partners, we provided the technology to ensure families could experience these life-changing moments together.”

As the search begins to find the country’s 20th singing sensation, NEP Sweetwater and Pacifico Television helped make this complex vision a reality with BitFire.

The contestant’s families and friends were provided with a simple web link that connected them to BitFire’s FireBridge platform. Using their own devices, their video and audio signals were transmitted directly to the American Idol production. Onsite Holley Video routed the feeds through BitFire servers to display on the 180 Room screens.

Camera feeds of the contestants onsite were routed back through BitFire servers allowing families to seamlessly watch, hear and interact with their loved ones.

BitFire’s communication solution was also integrated with the setup allowing show producers to talk directly to each remote guest and prepare them for their moment in the show. With BitFire’s Network Operations Center onboarding each family, the Idol production was able to streamline their workflow. BitFire could prep and test multiple guest signals and then route each guest to the production when they were ready for their moment on-air.

“Working with American Idol was a team effort,” says Zak Holley of Holley Video Consultation. “There were many moving parts with about 15 remotes per city. Holley Video built a rack loaded with Bitfire’s powerful servers and worked with NEP Sweetwater to display the families on a 180-degree wall.”

The 180 Room solution was used in each city on Idol’s annual audition tour, including Austin, L.A. and
Nashville. BitFire and Holley Video will continue to support the show as they build up to the live finale,
as our servers will facilitate live feeds to off-site executives and production teams.

“Pulling off an event like this for one of the most popular shows in the country, requires the right
technology and broadcast veterans to ensure everything runs flawlessly,” adds Sullivan. “When you
have Katy Perry, Luke Bryan, Lionel Ritchie and Ryan Seacrest watching, there is no room for error. Our
success is a testament to the team and our ability to find flawless, state of the art solutions when our
clients need them most.”

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Professional Fighters League Expands Agreement With BitFire

BitFire Networks announces a continuation of their partnership with the Professional Fighters League (PFL) to provide critical production support for the expanded 2022 season. On the heels of BitFire’s support last season, the PFL will again use BitFire Networks proprietary technology to execute its complex productions for viewers around the world.

The PFL just launched their 2022 season with the all-new Challenger series. The 8-week series began on February 18 from Orlando. BitFire will handle transmission of multiple video feeds and comms channels between the primary production truck in Florida and multiple operators working remotely. The core of the remote crew will be working in North Carolina to execute the shows live graphics and scoring systems.

Five separate multiview and program feeds from the onsite production truck will transmit to BitFire servers installed at the offsite production facility in North Carolina. Crew will be able to monitor camera, graphic and show feeds in real time. The remote crew will also use BitFire’s virtual communication system for seamless communication with the production truck onsite in Orlando. With BitFire’s ability to interface directly with the comms system in the production truck, the entire crew is effortlessly linked together to execute this complex production.

BitFire will also integrate talent into the live broadcast. Ian Parker will provide gambling analysis for each show using a BitFire remote talent kit installed in his home. The easy to deploy kits include BitFire servers to transmit the talent camera feeds back to the production truck. They also include broadcast quality PTZ cameras which can be remotely operated by the technical crew onsite. For the Challenger series, a celebrity guest judge will join the production live each week via BitFire’s FireBridge platform, allowing for guest contributions on their own devices.

BitFire will expand on this support system as the PFL moves into its main series production later this spring.

“BitFire is thrilled to continue our ongoing partnership with the PFL into 2022,” says Bob Sullivan, CEO and President of BitFire. “With hosts and crew members spread out across the United States, BitFire demonstrated our skill in seamlessly linking together audio and video from disparate locations, integrating multiple remote locations to the main show’s onsite production. Because of our skill set and broadcast production solutions, we believe our partnership with the PFL will just continue to grow.”

With live production for each PFL event taking place in one location and a large production team and talent located in other separate locations, a seamless and dynamic solution was required to broadcast these events. To keep these locations connected as if they were a single production set, the PFL tapped BitFire’s video transport technology and remote distribution platform. With so many operators working remotely, the crew required a high-quality broadcast audio and video feed to monitor everything happening onsite in real time. BitFire’s solutions use the company’s proprietary broadcast transport network, allowing the PFL to execute these shows easy and reliably over the internet.

“BitFire has been the genius behind our communications and connectivity for PFL,” says Professional Fighters League Executive Producer George Greenberg. “We have a pretty complex setup that requires a lot of communication even though we’re not all in one place. The system is just brilliant and has made communication seamless between those of us (onsite) and those (working remotely).”

The PFL features elite MMA athletes across six weight classes, including a women’s division. Backed by an investor group of sports, media, entertainment and business titans, PFL events are broadcast live in primetime on ESPN2, ESPN+ and ESPN Deportes and shown in 160 additional countries around the world on premium sports networks. The inaugural PFL Challenger Series will air exclusively on the Fubo Sports Network.

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